Finally, Gabriel can shoot 4 light beams in the cardinal directions. Gabriel also has the ability to summon Angelic Babies during the fight. Gabriel will either shoot a ring of 12 blood tears around him, or shoot two beams of light diagonally downward. Gabriel: Gabriel looks the same as Uriel, however he wears a red scarf. This beam will either be 2 beams going forward in the diagonal directions, or it will be 1 travelling straight down. Uriel will either shoot a spread of 5 blood tears at you, or will shoot a beam of light at you. Uriel: If you manage to get an angel room instead of a Devil room, you can bomb the angel statue to fight either Uriel or Gabriel. After you defeat him, he will either drop Krampus’ head or A Lump Of Coal. He can also shoot 4 brimstone beams in the cardinal directions, and there is a chance they will rotate. They follow a pattern in which they fan out. He will shoot 3 blood shots, immediately followed by 4.
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Occasionally, instead of a deal, the miniboss Krampus will be inside the room. You walk in, and items are presented, but instead of a cash price, there’s a couple hearts displayed. You may have encountered the odd room that appears when you beat a boss. Now go unlock this fool, and play one of the most busted runs you’ve ever had! Good luck on your future runs, and may the RNG Gods bless you. New synergies, new combinations, throw out everything you know because The Forgotten changes it all. He introduces many new functions to the game, and introduces a whole new playstyle. You can launch placed bombs this way, or smack Troll bombs away.Īs you can see, The Forgotten is very different from the other characters on the roster. If an item can be moved but not picked up, the club will swat it away. Golden and Eternal Chests will still require a key. However, you cannot use this to open Stone Chests, Golden Chests, or Eternal Chests. Mimics won’t deal damage if you open them this way. The Forgotten’s club will grab pickups and open chests. However, swapping back to The Soul is reasonably disabled until you can find a Soul Heart to give The Soul any kind of life. If a Deal were to kill The Soul, you can quick swap to save your life. The Forgotten cannot take Devil Deals, however The Soul can. Each form can have a maximum of 6 hearts, allowing both forms to have the normal total 12 when combined. The Forgotten can only obtain Bone hearts, and The Soul can only have Soul and Black Hearts. The Forgotten and The Soul have one health bar. A good strategy is to keep The Forgotten’s body in between you and an enemy so they cannot shoot you. He cannot take damage in this form, and will block enemy shots. The Forgotten does not disappear, and instead lowers his head and becomes lifeless. Therefore, The Soul can only move a set distance around the Forgotten. It has flight and spectral tears, but is chained to the Forgotten. You can press the swap button to change to The Soul, a blue spirit that emerges from The Forgotten’s body. The club deals three times his damage, and when thrown, it deals one and a half times his damage. He can charge this attack to throw out a “bonemerang” which will return to him after throwing. Instead, he swings a melee bone club in front of his body. The Forgotten, his skeletal form, does not shoot tears.
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The Forgotten is one of the most fun characters to play with, because his functionality is so different from the rest.